Hierdie interaktiewe toepassing kombineer strategiese vaardighede en wiskundige redenasie. Gebruikers moet die skerm aanraak om 'n voël in die lug te lei en dit deur 'n reeks bome te manoeuvreer terwyl botsings vermy word. Die doel is om die korrekte numeriese waarde te kies wat ooreenstem met die wiskunde-vermenigvuldigingsprobleem wat getoon word.
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